Rename method and parameter

This commit is contained in:
Salman Ahmed 2022-07-14 07:04:46 +03:00
parent 3def8428aa
commit 1222123541

View File

@ -66,7 +66,8 @@ namespace osu.Game.Overlays
{
// if any existing dialog is being displayed, dismiss it before showing a new one.
lastDialog?.Hide();
dialog.State.ValueChanged += state => onDialogOnStateChanged(dialog, state.NewValue);
dialog.State.ValueChanged += state => onDialogStateChanged(dialog, state.NewValue), true);
dialogContainer.Add(dialog);
Show();
@ -77,9 +78,9 @@ namespace osu.Game.Overlays
protected override bool BlockNonPositionalInput => true;
private void onDialogOnStateChanged(VisibilityContainer dialog, Visibility v)
private void onDialogStateChanged(VisibilityContainer dialog, Visibility newState)
{
if (v != Visibility.Hidden) return;
if (newState != Visibility.Hidden) return;
// handle the dialog being dismissed.
dialog.Delay(PopupDialog.EXIT_DURATION).Expire();