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https://github.com/ppy/osu
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Allow children to be added in base class
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parent
64e3325b41
commit
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@ -35,7 +35,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
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{
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Scale = new Vector2(final_scale);
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InternalChildren = new Drawable[]
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AddRangeInternal(new Drawable[]
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{
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glow = new Sprite
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{
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@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
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Origin = Anchor.Centre,
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Texture = source.GetTexture("spinner-middle2")
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}
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};
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});
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}
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protected override void UpdateStateTransforms(DrawableHitObject drawableHitObject, ArmedState state)
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@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
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{
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spinnerBlink = source.GetConfig<OsuSkinConfiguration, bool>(OsuSkinConfiguration.SpinnerNoBlink)?.Value != true;
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InternalChild = new Container
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AddInternal(new Container
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{
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// the old-style spinner relied heavily on absolute screen-space coordinate values.
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// wrap everything in a container simulating absolute coords to preserve alignment
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@ -77,7 +77,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
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}
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}
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}
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};
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});
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}
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protected override void UpdateStateTransforms(DrawableHitObject drawableHitObject, ArmedState state)
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