diff --git a/osu.Game.Rulesets.Mania/UI/ManiaColumnStage.cs b/osu.Game.Rulesets.Mania/UI/ManiaColumnStage.cs index 46dd44864a..5751c87e78 100644 --- a/osu.Game.Rulesets.Mania/UI/ManiaColumnStage.cs +++ b/osu.Game.Rulesets.Mania/UI/ManiaColumnStage.cs @@ -156,7 +156,7 @@ namespace osu.Game.Rulesets.Mania.UI topLevelContainer.Add(c.TopLevelContainer.CreateProxy()); columns.Add(c); - Margin = new MarginPadding() + Margin = new MarginPadding { Left = columns.Count * HIT_TARGET_POSITION / 2, Right = columns.Count * HIT_TARGET_POSITION / 2, diff --git a/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs b/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs index 06d0c5c242..dd86eb5586 100644 --- a/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs +++ b/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs @@ -54,7 +54,7 @@ namespace osu.Game.Rulesets.Mania.UI Inverted.Value = true; - var stageSpacing = 300 / stages.Count(); + var stageSpacing = 300 / stages.Count; InternalChildren = new Drawable[] {