change default seek hotkeys

This commit is contained in:
OliBomby 2024-08-27 19:40:18 +02:00
parent daad476593
commit 1117fd56a1

View File

@ -147,10 +147,10 @@ namespace osu.Game.Input.Bindings
new KeyBinding(new[] { InputKey.Control, InputKey.Shift, InputKey.MouseWheelLeft }, GlobalAction.EditorCycleNextBeatSnapDivisor),
new KeyBinding(new[] { InputKey.Control, InputKey.R }, GlobalAction.EditorToggleRotateControl),
new KeyBinding(new[] { InputKey.Control, InputKey.E }, GlobalAction.EditorToggleScaleControl),
new KeyBinding(new[] { InputKey.Alt, InputKey.Left }, GlobalAction.EditorSeekToPreviousHitObject),
new KeyBinding(new[] { InputKey.Alt, InputKey.Right }, GlobalAction.EditorSeekToNextHitObject),
new KeyBinding(new[] { InputKey.Alt, InputKey.Shift, InputKey.Left }, GlobalAction.EditorSeekToPreviousSamplePoint),
new KeyBinding(new[] { InputKey.Alt, InputKey.Shift, InputKey.Right }, GlobalAction.EditorSeekToNextSamplePoint),
new KeyBinding(new[] { InputKey.Control, InputKey.Left }, GlobalAction.EditorSeekToPreviousHitObject),
new KeyBinding(new[] { InputKey.Control, InputKey.Right }, GlobalAction.EditorSeekToNextHitObject),
new KeyBinding(new[] { InputKey.Alt, InputKey.Left }, GlobalAction.EditorSeekToPreviousSamplePoint),
new KeyBinding(new[] { InputKey.Alt, InputKey.Right }, GlobalAction.EditorSeekToNextSamplePoint),
};
private static IEnumerable<KeyBinding> editorTestPlayKeyBindings => new[]