Add explicit privates.

This commit is contained in:
Dean Herbert 2016-11-04 16:12:35 +09:00
parent b17d219ace
commit 10f2ed4387

View File

@ -129,7 +129,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
}
}
class NumberLayer : Container
private class NumberLayer : Container
{
private Sprite number;
@ -156,7 +156,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
}
}
class GlowLayer : Container
private class GlowLayer : Container
{
private Sprite layer3;
@ -184,7 +184,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
}
}
class RingLayer : Container
private class RingLayer : Container
{
private Sprite ring;
@ -210,7 +210,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
}
}
class FlashLayer : Container
private class FlashLayer : Container
{
public FlashLayer()
{
@ -235,7 +235,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
}
}
class ExplodeLayer : Container
private class ExplodeLayer : Container
{
public ExplodeLayer()
{
@ -257,7 +257,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
}
}
class CircleLayer : Container
private class CircleLayer : Container
{
private Sprite disc;
@ -302,7 +302,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
}
}
class Triangles : Container
private class Triangles : Container
{
private Texture tex;