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Add explicit privates.
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b17d219ace
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@ -129,7 +129,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
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}
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}
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class NumberLayer : Container
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private class NumberLayer : Container
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{
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private Sprite number;
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@ -156,7 +156,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
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}
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}
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class GlowLayer : Container
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private class GlowLayer : Container
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{
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private Sprite layer3;
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@ -184,7 +184,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
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}
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}
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class RingLayer : Container
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private class RingLayer : Container
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{
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private Sprite ring;
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@ -210,7 +210,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
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}
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}
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class FlashLayer : Container
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private class FlashLayer : Container
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{
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public FlashLayer()
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{
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@ -235,7 +235,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
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}
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}
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class ExplodeLayer : Container
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private class ExplodeLayer : Container
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{
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public ExplodeLayer()
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{
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@ -257,7 +257,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
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}
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}
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class CircleLayer : Container
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private class CircleLayer : Container
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{
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private Sprite disc;
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@ -302,7 +302,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
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}
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}
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class Triangles : Container
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private class Triangles : Container
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{
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private Texture tex;
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