A bit of cleanup

This commit is contained in:
smoogipoo 2018-06-11 16:10:27 +09:00
parent b9bf3a1829
commit 10d1dfa7cd
7 changed files with 7 additions and 16 deletions

View File

@ -80,8 +80,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
{
base.OnDirectionChanged(direction);
bodyPiece.Anchor = direction == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
bodyPiece.Origin = bodyPiece.Anchor;
bodyPiece.Anchor = bodyPiece.Origin = direction == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
}
public override Color4 AccentColour

View File

@ -40,8 +40,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
protected virtual void OnDirectionChanged(ScrollingDirection direction)
{
Anchor = direction == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
Origin = Anchor;
Anchor = Origin = direction == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
}
protected override void UpdateState(ArmedState state)

View File

@ -36,8 +36,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
{
base.OnDirectionChanged(direction);
headPiece.Anchor = direction == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
headPiece.Origin = headPiece.Anchor;
headPiece.Anchor = headPiece.Origin = direction == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
}
public override Color4 AccentColour

View File

@ -52,8 +52,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
direction.BindTo(scrollingInfo.Direction);
direction.BindValueChanged(direction =>
{
colouredBox.Anchor = direction == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
colouredBox.Origin = colouredBox.Anchor;
colouredBox.Anchor = colouredBox.Origin = direction == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
}, true);
}

View File

@ -94,8 +94,7 @@ namespace osu.Game.Rulesets.Mania.UI
Bottom = d == ScrollingDirection.Down ? ManiaStage.HIT_TARGET_POSITION : 0,
};
keyArea.Anchor = d == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
keyArea.Origin = d == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
keyArea.Anchor = keyArea.Origin= d == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
}, true);
}

View File

@ -48,8 +48,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components
direction.BindTo(scrollingInfo.Direction);
direction.BindValueChanged(direction =>
{
backgroundOverlay.Anchor = direction == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
backgroundOverlay.Origin = direction == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
backgroundOverlay.Anchor = backgroundOverlay.Origin = direction == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
updateColours();
}, true);
}

View File

@ -55,10 +55,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components
direction.BindTo(scrollingInfo.Direction);
direction.BindValueChanged(direction =>
{
hitTargetBar.Anchor = direction == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
hitTargetBar.Origin = direction == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
hitTargetLine.Anchor = direction == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
hitTargetLine.Origin = direction == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
hitTargetBar.Anchor = hitTargetBar.Origin = hitTargetLine.Anchor = hitTargetLine.Origin = direction == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
}, true);
}