From 10c11e974de9c2533059bcd76b7abf248f497ab4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 28 Dec 2022 22:19:49 +0100 Subject: [PATCH] Fix broken spacing --- osu.Game/Overlays/FirstRunSetup/ScreenImportFromStable.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/FirstRunSetup/ScreenImportFromStable.cs b/osu.Game/Overlays/FirstRunSetup/ScreenImportFromStable.cs index 0e7514a7dc..2e3ab823f7 100644 --- a/osu.Game/Overlays/FirstRunSetup/ScreenImportFromStable.cs +++ b/osu.Game/Overlays/FirstRunSetup/ScreenImportFromStable.cs @@ -137,8 +137,8 @@ namespace osu.Game.Overlays.FirstRunSetup else { copyInformation.Text = RuntimeInfo.OS == RuntimeInfo.Platform.Windows - ? "A second copy of all files will be made during import. To avoid this, please make sure the lazer data folder is on the same drive as your previous osu! install (and the file system is NTFS)." - : "A second copy of all files will be made during import. To avoid this, please make sure the lazer data folder is on the same drive as your previous osu! install (and the file system supports hard links)."; + ? "A second copy of all files will be made during import. To avoid this, please make sure the lazer data folder is on the same drive as your previous osu! install (and the file system is NTFS). " + : "A second copy of all files will be made during import. To avoid this, please make sure the lazer data folder is on the same drive as your previous osu! install (and the file system supports hard links). "; copyInformation.AddLink(GeneralSettingsStrings.ChangeFolderLocation, () => { game?.PerformFromScreen(menu => menu.Push(new MigrationSelectScreen()));