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Fix beatmap creator showing twice in tournament map pool panels
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parent
d603bde9ac
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@ -76,7 +76,7 @@ namespace osu.Game.Tournament.Components
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{
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new TournamentSpriteText
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{
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Text = Beatmap.GetDisplayTitleRomanisable(false),
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Text = Beatmap.GetDisplayTitleRomanisable(false, false),
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Font = OsuFont.Torus.With(weight: FontWeight.Bold),
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},
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new FillFlowContainer
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@ -16,9 +16,9 @@ namespace osu.Game.Beatmaps
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/// <summary>
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/// A user-presentable display title representing this beatmap, with localisation handling for potentially romanisable fields.
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/// </summary>
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public static RomanisableString GetDisplayTitleRomanisable(this IBeatmapInfo beatmapInfo, bool includeDifficultyName = true)
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public static RomanisableString GetDisplayTitleRomanisable(this IBeatmapInfo beatmapInfo, bool includeDifficultyName = true, bool includeCreator = true)
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{
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var metadata = getClosestMetadata(beatmapInfo).GetDisplayTitleRomanisable();
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var metadata = getClosestMetadata(beatmapInfo).GetDisplayTitleRomanisable(includeCreator);
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if (includeDifficultyName)
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{
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@ -34,9 +34,9 @@ namespace osu.Game.Beatmaps
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/// <summary>
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/// A user-presentable display title representing this beatmap, with localisation handling for potentially romanisable fields.
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/// </summary>
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public static RomanisableString GetDisplayTitleRomanisable(this IBeatmapMetadataInfo metadataInfo)
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public static RomanisableString GetDisplayTitleRomanisable(this IBeatmapMetadataInfo metadataInfo, bool includeCreator = true)
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{
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string author = string.IsNullOrEmpty(metadataInfo.Author) ? string.Empty : $"({metadataInfo.Author})";
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string author = !includeCreator || string.IsNullOrEmpty(metadataInfo.Author) ? string.Empty : $"({metadataInfo.Author})";
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string artistUnicode = string.IsNullOrEmpty(metadataInfo.ArtistUnicode) ? metadataInfo.Artist : metadataInfo.ArtistUnicode;
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string titleUnicode = string.IsNullOrEmpty(metadataInfo.TitleUnicode) ? metadataInfo.Title : metadataInfo.TitleUnicode;
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