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Increase pool sizes a bit
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@ -85,11 +85,11 @@ namespace osu.Game.Rulesets.Mania.UI
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TopLevelContainer.Add(HitObjectArea.Explosions.CreateProxy());
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RegisterPool<Note, DrawableNote>(5, 20);
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RegisterPool<HoldNote, DrawableHoldNote>(5, 20);
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RegisterPool<HeadNote, DrawableHoldNoteHead>(5, 20);
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RegisterPool<TailNote, DrawableHoldNoteTail>(5, 20);
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RegisterPool<HoldNoteTick, DrawableHoldNoteTick>(50, 200);
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RegisterPool<Note, DrawableNote>(10, 50);
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RegisterPool<HoldNote, DrawableHoldNote>(10, 50);
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RegisterPool<HeadNote, DrawableHoldNoteHead>(10, 50);
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RegisterPool<TailNote, DrawableHoldNoteTail>(10, 50);
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RegisterPool<HoldNoteTick, DrawableHoldNoteTick>(50, 250);
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}
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protected override void LoadComplete()
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