diff --git a/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/EditablePath.cs b/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/EditablePath.cs index 20e303dad1..652d083c4e 100644 --- a/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/EditablePath.cs +++ b/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/EditablePath.cs @@ -80,7 +80,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components { path.ResampleVertices(hitObject.NestedHitObjects .Skip(1).TakeWhile(h => !(h is Fruit)) // Only droplets in the first span are used. - .Select(h => (h.StartTime - hitObject.StartTime) * hitObject.Velocity)); + .Select(h => h.StartTime - hitObject.StartTime)); } vertexStates.Clear();