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Change colour if difficulty is ExpertPlus
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@ -168,7 +168,7 @@ namespace osu.Game.Beatmaps.Drawables
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difficultyName.Text = beatmap.Version;
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starRating.Text = $"{beatmap.StarDifficulty:0.##}";
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difficultyFlow.Colour = colours.ForDifficultyRating(beatmap.DifficultyRating);
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difficultyFlow.Colour = beatmap.DifficultyRating == DifficultyRating.ExpertPlus ? colours.Gray9 : colours.ForDifficultyRating(beatmap.DifficultyRating);
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return true;
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}
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