Change logic

This commit is contained in:
Dean Herbert 2018-06-29 20:16:24 +09:00
parent 34fef3caba
commit 0e649b8866

View File

@ -37,7 +37,7 @@ namespace osu.Game.Screens
}
// Make sure the in-progress loading is complete before pushing the screen.
while (screen.LoadState != LoadState.Ready)
while (screen.LoadState < LoadState.Ready)
Thread.Sleep(1);
try