Remove pointless default size specification in OsuLogo

This commit is contained in:
Dean Herbert 2018-12-06 11:56:16 +09:00
parent 669a17529a
commit 0df9fa1e59

View File

@ -79,8 +79,6 @@ namespace osu.Game.Screens.Menu
private readonly Container impactContainer; private readonly Container impactContainer;
private const float default_size = 480;
private const double early_activation = 60; private const double early_activation = 60;
public override bool IsPresent => base.IsPresent || Scheduler.HasPendingTasks; public override bool IsPresent => base.IsPresent || Scheduler.HasPendingTasks;
@ -89,8 +87,6 @@ namespace osu.Game.Screens.Menu
{ {
EarlyActivationMilliseconds = early_activation; EarlyActivationMilliseconds = early_activation;
Size = new Vector2(default_size);
Origin = Anchor.Centre; Origin = Anchor.Centre;
AutoSizeAxes = Axes.Both; AutoSizeAxes = Axes.Both;