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https://github.com/ppy/osu
synced 2024-12-15 03:16:17 +00:00
Ensure all remaining test usages of IAPIAccess.Login()
also authenticate with second factor
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parent
5d26afc531
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@ -184,7 +184,11 @@ namespace osu.Game.Tests.Visual.Gameplay
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CreateTest();
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AddUntilStep("wait for track to start running", () => Beatmap.Value.Track.IsRunning);
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AddStep("log back in", () => API.Login("username", "password"));
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AddStep("log back in", () =>
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{
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API.Login("username", "password");
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((DummyAPIAccess)API).AuthenticateSecondFactor("abcdefgh");
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});
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AddStep("seek to completion", () => Player.GameplayClockContainer.Seek(Player.DrawableRuleset.Objects.Last().GetEndTime()));
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@ -16,6 +16,8 @@ namespace osu.Game.Tests.Visual.Menus
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[TestFixture]
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public partial class TestSceneToolbarUserButton : OsuManualInputManagerTestScene
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{
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private DummyAPIAccess dummyAPI => (DummyAPIAccess)API;
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public TestSceneToolbarUserButton()
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{
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Container mainContainer;
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@ -69,18 +71,20 @@ namespace osu.Game.Tests.Visual.Menus
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[Test]
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public void TestLoginLogout()
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{
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AddStep("Log out", () => ((DummyAPIAccess)API).Logout());
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AddStep("Log in", () => ((DummyAPIAccess)API).Login("wang", "jang"));
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AddStep("Log out", () => dummyAPI.Logout());
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AddStep("Log in", () => dummyAPI.Login("wang", "jang"));
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AddStep("Authenticate via second factor", () => dummyAPI.AuthenticateSecondFactor("abcdefgh"));
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}
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[Test]
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public void TestStates()
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{
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AddStep("Log in", () => ((DummyAPIAccess)API).Login("wang", "jang"));
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AddStep("Log in", () => dummyAPI.Login("wang", "jang"));
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AddStep("Authenticate via second factor", () => dummyAPI.AuthenticateSecondFactor("abcdefgh"));
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foreach (var state in Enum.GetValues<APIState>())
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{
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AddStep($"Change state to {state}", () => ((DummyAPIAccess)API).SetState(state));
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AddStep($"Change state to {state}", () => dummyAPI.SetState(state));
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}
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}
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}
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@ -67,6 +67,7 @@ namespace osu.Game.Tests.Visual.Online
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Schedule(() =>
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{
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API.Login("test", "test");
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dummyAPI.AuthenticateSecondFactor("abcdefgh");
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Child = commentsContainer = new CommentsContainer();
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});
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}
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@ -6,6 +6,7 @@
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays.BeatmapSet.Buttons;
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using osuTK;
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@ -34,14 +35,22 @@ namespace osu.Game.Tests.Visual.Online
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AddStep("set valid beatmap", () => favourite.BeatmapSet.Value = new APIBeatmapSet { OnlineID = 88 });
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AddStep("log out", () => API.Logout());
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checkEnabled(false);
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AddStep("log in", () => API.Login("test", "test"));
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AddStep("log in", () =>
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{
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API.Login("test", "test");
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((DummyAPIAccess)API).AuthenticateSecondFactor("abcdefgh");
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});
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checkEnabled(true);
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}
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[Test]
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public void TestBeatmapChange()
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{
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AddStep("log in", () => API.Login("test", "test"));
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AddStep("log in", () =>
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{
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API.Login("test", "test");
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((DummyAPIAccess)API).AuthenticateSecondFactor("abcdefgh");
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});
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AddStep("set valid beatmap", () => favourite.BeatmapSet.Value = new APIBeatmapSet { OnlineID = 88 });
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checkEnabled(true);
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AddStep("set invalid beatmap", () => favourite.BeatmapSet.Value = new APIBeatmapSet());
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@ -177,7 +177,11 @@ namespace osu.Game.Tests.Visual.Online
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AddWaitStep("wait a bit", 5);
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AddAssert("update not received", () => update == null);
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AddStep("log in user", () => dummyAPI.Login("user", "password"));
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AddStep("log in user", () =>
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{
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dummyAPI.Login("user", "password");
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dummyAPI.AuthenticateSecondFactor("abcdefgh");
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});
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}
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[Test]
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@ -52,7 +52,11 @@ namespace osu.Game.Tests.Visual.Online
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AddStep("show user", () => profile.ShowUser(new APIUser { Id = 1 }));
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AddToggleStep("toggle visibility", visible => profile.State.Value = visible ? Visibility.Visible : Visibility.Hidden);
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AddStep("log out", () => dummyAPI.Logout());
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AddStep("log back in", () => dummyAPI.Login("username", "password"));
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AddStep("log back in", () =>
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{
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dummyAPI.Login("username", "password");
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dummyAPI.AuthenticateSecondFactor("abcdefgh");
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});
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}
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[Test]
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@ -98,7 +102,11 @@ namespace osu.Game.Tests.Visual.Online
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});
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AddStep("logout", () => dummyAPI.Logout());
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AddStep("show user", () => profile.ShowUser(new APIUser { Id = 1 }));
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AddStep("login", () => dummyAPI.Login("username", "password"));
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AddStep("login", () =>
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{
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dummyAPI.Login("username", "password");
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dummyAPI.AuthenticateSecondFactor("abcdefgh");
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});
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AddWaitStep("wait some", 3);
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AddStep("complete request", () => pendingRequest.TriggerSuccess(TEST_USER));
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}
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@ -11,6 +11,7 @@ using osu.Framework.Allocation;
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using osu.Game.Overlays;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Online.API;
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namespace osu.Game.Tests.Visual.Online
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{
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@ -72,7 +73,11 @@ namespace osu.Game.Tests.Visual.Online
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AddAssert("Login overlay is visible", () => login.State.Value == Visibility.Visible);
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}
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private void logIn() => API.Login("localUser", "password");
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private void logIn()
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{
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API.Login("localUser", "password");
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((DummyAPIAccess)API).AuthenticateSecondFactor("abcdefgh");
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}
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private Comment getUserComment() => new Comment
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{
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@ -125,7 +125,11 @@ namespace osu.Game.Tests.Visual.UserInterface
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assertLoggedOutState();
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// moving from logged out -> logged in
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AddStep("log back in", () => dummyAPI.Login("username", "password"));
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AddStep("log back in", () =>
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{
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dummyAPI.Login("username", "password");
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dummyAPI.AuthenticateSecondFactor("abcdefgh");
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});
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assertLoggedInState();
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}
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