From 0d64da8c63f1e6533f62defaddc21d6b6bc727ec Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Sun, 15 Aug 2021 16:14:41 +0200 Subject: [PATCH] Add skin providing container responding to beatmap skin edits --- .../Screens/Edit/Compose/ComposeScreen.cs | 3 +- .../Edit/EditorSkinProvidingContainer.cs | 40 +++++++++++++++++++ 2 files changed, 41 insertions(+), 2 deletions(-) create mode 100644 osu.Game/Screens/Edit/EditorSkinProvidingContainer.cs diff --git a/osu.Game/Screens/Edit/Compose/ComposeScreen.cs b/osu.Game/Screens/Edit/Compose/ComposeScreen.cs index 4a1f1196a9..62b3d33069 100644 --- a/osu.Game/Screens/Edit/Compose/ComposeScreen.cs +++ b/osu.Game/Screens/Edit/Compose/ComposeScreen.cs @@ -15,7 +15,6 @@ using osu.Game.Extensions; using osu.Game.Rulesets; using osu.Game.Rulesets.Edit; using osu.Game.Screens.Edit.Compose.Components.Timeline; -using osu.Game.Skinning; namespace osu.Game.Screens.Edit.Compose { @@ -73,7 +72,7 @@ namespace osu.Game.Screens.Edit.Compose { Debug.Assert(ruleset != null); - return new RulesetSkinProvidingContainer(ruleset, EditorBeatmap.PlayableBeatmap, beatmap.Value.Skin).WithChild(content); + return new EditorSkinProvidingContainer(EditorBeatmap).WithChild(content); } #region Input Handling diff --git a/osu.Game/Screens/Edit/EditorSkinProvidingContainer.cs b/osu.Game/Screens/Edit/EditorSkinProvidingContainer.cs new file mode 100644 index 0000000000..27563b5a0f --- /dev/null +++ b/osu.Game/Screens/Edit/EditorSkinProvidingContainer.cs @@ -0,0 +1,40 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Skinning; + +#nullable enable + +namespace osu.Game.Screens.Edit +{ + /// + /// A that fires when users have made a change to the beatmap skin + /// of the map being edited. + /// + public class EditorSkinProvidingContainer : RulesetSkinProvidingContainer + { + private readonly EditorBeatmapSkin? beatmapSkin; + + public EditorSkinProvidingContainer(EditorBeatmap editorBeatmap) + : base(editorBeatmap.PlayableBeatmap.BeatmapInfo.Ruleset.CreateInstance(), editorBeatmap, editorBeatmap.BeatmapSkin) + { + beatmapSkin = editorBeatmap.BeatmapSkin; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + if (beatmapSkin != null) + beatmapSkin.BeatmapSkinChanged += TriggerSourceChanged; + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + if (beatmapSkin != null) + beatmapSkin.BeatmapSkinChanged -= TriggerSourceChanged; + } + } +}