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https://github.com/ppy/osu
synced 2024-12-16 03:45:46 +00:00
Fixed quitting not working
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parent
ea204ad606
commit
0d53d3c4ff
@ -161,8 +161,8 @@ namespace osu.Game.Overlays.Pause
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Height = button_height,
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Action = delegate
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{
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Hide();
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OnRetry?.Invoke();
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Hide();
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}
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},
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new QuitButton
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@ -173,8 +173,8 @@ namespace osu.Game.Overlays.Pause
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Height = button_height,
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Action = delegate
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{
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Hide();
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OnQuit?.Invoke();
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Hide();
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}
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}
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}
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@ -199,9 +199,9 @@ namespace osu.Game.Overlays.Pause
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}
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private void resume()
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{
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Hide();
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{
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OnResume?.Invoke();
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Hide();
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}
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public PauseOverlay()
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@ -26,6 +26,7 @@ using osu.Game.Overlays.Pause;
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using osu.Framework.Configuration;
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using System;
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using OpenTK.Graphics;
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using osu.Framework.Graphics.Containers;
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namespace osu.Game.Screens.Play
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{
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@ -261,7 +262,7 @@ namespace osu.Game.Screens.Play
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protected override bool OnExiting(GameMode next)
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{
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if (!canPause) return true;
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if (pauseOverlay.State != Visibility.Visible && !canPause) return true;
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if (!IsPaused && sourceClock.IsRunning) // For if the user presses escape quickly when entering the map
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{
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