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Improve room padding
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@ -47,11 +47,8 @@ namespace osu.Game.Screens.Multi.Lounge
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{
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RelativeSizeAxes = Axes.Both,
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Width = 0.55f,
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Padding = new MarginPadding
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{
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Vertical = 35 - DrawableRoom.SELECTION_BORDER_WIDTH,
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Right = 20 - DrawableRoom.SELECTION_BORDER_WIDTH
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},
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ScrollbarOverlapsContent = false,
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Padding = new MarginPadding(10),
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Child = new SearchContainer
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{
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RelativeSizeAxes = Axes.X,
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@ -140,7 +137,7 @@ namespace osu.Game.Screens.Multi.Lounge
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if (!IsCurrentScreen)
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return;
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Push(new MatchScreen(room, s => pushGameplayScreen?.Invoke(s)));
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Push(new MatchScreen(room, s => pushGameplayScreen?.Invoke(s)));
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}
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protected override void Dispose(bool isDisposing)
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