From 0c95dff3d690bd73dccf74f7ccdcdf45d1b275ea Mon Sep 17 00:00:00 2001 From: Roman Kapustin Date: Mon, 1 Jul 2019 18:41:08 +0300 Subject: [PATCH] Make FlowContainer insertion cleaner --- .../Changelog/ChangelogSingleBuild.cs | 24 +++++++------------ osu.Game/Overlays/Music/PlaylistList.cs | 5 +--- .../Profile/Header/MedalHeaderContainer.cs | 4 +--- .../Sections/Ranks/DrawableProfileScore.cs | 3 +-- osu.Game/Overlays/Settings/SettingsItem.cs | 3 +-- 5 files changed, 12 insertions(+), 27 deletions(-) diff --git a/osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs b/osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs index 36ae5a756c..fdd3d6d555 100644 --- a/osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs +++ b/osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs @@ -88,24 +88,16 @@ namespace osu.Game.Overlays.Changelog }); } - NavigationIconButton left, right; - - fill.AddRange(new[] + fill.Insert(-1, new NavigationIconButton(Build.Versions?.Previous) { - left = new NavigationIconButton(Build.Versions?.Previous) - { - Icon = FontAwesome.Solid.ChevronLeft, - SelectBuild = b => SelectBuild(b) - }, - right = new NavigationIconButton(Build.Versions?.Next) - { - Icon = FontAwesome.Solid.ChevronRight, - SelectBuild = b => SelectBuild(b) - }, + Icon = FontAwesome.Solid.ChevronLeft, + SelectBuild = b => SelectBuild(b) + }); + fill.Insert(1, new NavigationIconButton(Build.Versions?.Next) + { + Icon = FontAwesome.Solid.ChevronRight, + SelectBuild = b => SelectBuild(b) }); - - fill.SetLayoutPosition(left, -1); - fill.SetLayoutPosition(right, 1); return fill; } diff --git a/osu.Game/Overlays/Music/PlaylistList.cs b/osu.Game/Overlays/Music/PlaylistList.cs index 07040f166d..539601c359 100644 --- a/osu.Game/Overlays/Music/PlaylistList.cs +++ b/osu.Game/Overlays/Music/PlaylistList.cs @@ -85,10 +85,7 @@ namespace osu.Game.Overlays.Music private void addBeatmapSet(BeatmapSetInfo obj) => Schedule(() => { - var newItem = new PlaylistItem(obj) { OnSelect = set => Selected?.Invoke(set) }; - - items.Add(newItem); - items.SetLayoutPosition(newItem, items.Count - 1); + items.Insert(items.Count - 1, new PlaylistItem(obj) { OnSelect = set => Selected?.Invoke(set) }); }); private void removeBeatmapSet(BeatmapSetInfo obj) => Schedule(() => diff --git a/osu.Game/Overlays/Profile/Header/MedalHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/MedalHeaderContainer.cs index 67229a80c0..45bc60f794 100644 --- a/osu.Game/Overlays/Profile/Header/MedalHeaderContainer.cs +++ b/osu.Game/Overlays/Profile/Header/MedalHeaderContainer.cs @@ -78,10 +78,8 @@ namespace osu.Game.Overlays.Profile.Header int displayIndex = index; LoadComponentAsync(new DrawableBadge(badges[index]), asyncBadge => { - badgeFlowContainer.Add(asyncBadge); - // load in stable order regardless of async load order. - badgeFlowContainer.SetLayoutPosition(asyncBadge, displayIndex); + badgeFlowContainer.Insert(displayIndex, asyncBadge); }); } } diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs index 0a90c9b135..b77357edd8 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs @@ -49,8 +49,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks Font = OsuFont.GetFont(size: 11, weight: FontWeight.Regular, italics: true) }; - RightFlowContainer.Add(text); - RightFlowContainer.SetLayoutPosition(text, 1); + RightFlowContainer.Insert(1, text); LeftFlowContainer.Add(new BeatmapMetadataContainer(Score.Beatmap)); LeftFlowContainer.Add(new DrawableDate(Score.Date)); diff --git a/osu.Game/Overlays/Settings/SettingsItem.cs b/osu.Game/Overlays/Settings/SettingsItem.cs index ae840c8c00..d48c0b6b66 100644 --- a/osu.Game/Overlays/Settings/SettingsItem.cs +++ b/osu.Game/Overlays/Settings/SettingsItem.cs @@ -46,8 +46,7 @@ namespace osu.Game.Overlays.Settings if (text == null) { // construct lazily for cases where the label is not needed (may be provided by the Control). - Add(text = new OsuSpriteText()); - FlowContent.SetLayoutPosition(text, -1); + FlowContent.Insert(-1, text = new OsuSpriteText()); } text.Text = value;