mirror of https://github.com/ppy/osu
Fix drawable storyboard sprites not flipping origin on negative scale
This commit is contained in:
parent
720e1cd206
commit
0b8c89bfa8
|
@ -79,7 +79,7 @@ public override Anchor Origin
|
|||
{
|
||||
var origin = base.Origin;
|
||||
|
||||
if (FlipH)
|
||||
if ((FlipH || VectorScale.X < 0) && !(FlipH && VectorScale.X < 0))
|
||||
{
|
||||
if (origin.HasFlagFast(Anchor.x0))
|
||||
origin = Anchor.x2 | (origin & (Anchor.y0 | Anchor.y1 | Anchor.y2));
|
||||
|
@ -87,7 +87,7 @@ public override Anchor Origin
|
|||
origin = Anchor.x0 | (origin & (Anchor.y0 | Anchor.y1 | Anchor.y2));
|
||||
}
|
||||
|
||||
if (FlipV)
|
||||
if ((FlipV || VectorScale.Y < 0) && !(FlipV && VectorScale.Y < 0))
|
||||
{
|
||||
if (origin.HasFlagFast(Anchor.y0))
|
||||
origin = Anchor.y2 | (origin & (Anchor.x0 | Anchor.x1 | Anchor.x2));
|
||||
|
|
Loading…
Reference in New Issue