mirror of https://github.com/ppy/osu
Fix test failures
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@ -43,6 +43,7 @@ protected void PerformTest(List<ReplayFrame> frames, Beatmap<TaikoHitObject>? be
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AddStep("load player", () =>
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{
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Beatmap.Value = CreateWorkingBeatmap(beatmap);
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Ruleset.Value = new TaikoRuleset().RulesetInfo;
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SelectedMods.Value = mods ?? Array.Empty<Mod>();
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var p = new ScoreAccessibleReplayPlayer(new Score { Replay = new Replay { Frames = frames } });
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