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Changed the LinkID to the link's own Index instead of the previous one (just makes more sense imo)
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@ -238,7 +238,7 @@ namespace osu.Game.Overlays.Chat
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sprite.Font = @"Exo2.0-MediumItalic";
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sprite.Colour = urlColour;
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// We want to use something that is unique to every formatted link, so I just use the position of the link
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((ChatLinkSpriteText)sprite).LinkId = prevIndex;
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((ChatLinkSpriteText)sprite).LinkId = link.Index;
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});
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}
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