diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs b/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs index c5795177d0..bde7718da5 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs @@ -3,11 +3,14 @@ #nullable disable +using System; +using System.Linq; using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Osu.Mods { public class OsuModPerfect : ModPerfect { + public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot) }).ToArray(); } } diff --git a/osu.Game/Beatmaps/WorkingBeatmapCache.cs b/osu.Game/Beatmaps/WorkingBeatmapCache.cs index ce883a7092..df44f01629 100644 --- a/osu.Game/Beatmaps/WorkingBeatmapCache.cs +++ b/osu.Game/Beatmaps/WorkingBeatmapCache.cs @@ -168,7 +168,7 @@ protected override Texture GetBackground() if (texture == null) { - Logger.Log($"Beatmap background failed to load (file {Metadata.BackgroundFile} not found on disk at expected location {fileStorePath}).", level: LogLevel.Error); + Logger.Log($"Beatmap background failed to load (file {Metadata.BackgroundFile} not found on disk at expected location {fileStorePath})."); return null; } diff --git a/osu.Game/Overlays/Settings/Sections/RulesetSection.cs b/osu.Game/Overlays/Settings/Sections/RulesetSection.cs index 2368459b4e..a5f5810214 100644 --- a/osu.Game/Overlays/Settings/Sections/RulesetSection.cs +++ b/osu.Game/Overlays/Settings/Sections/RulesetSection.cs @@ -1,17 +1,14 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - -using System; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; using osu.Framework.Logging; -using osu.Game.Rulesets; using osu.Game.Localisation; +using osu.Game.Rulesets; namespace osu.Game.Overlays.Settings.Sections { @@ -36,9 +33,9 @@ private void load(RulesetStore rulesets) if (section != null) Add(section); } - catch (Exception e) + catch { - Logger.Error(e, "Failed to load ruleset settings"); + Logger.Log($"Failed to load ruleset settings for {ruleset.RulesetInfo.Name}. Please check for an update from the developer.", level: LogLevel.Error); } } }