mirror of https://github.com/ppy/osu
Only play results panel animation once (and only for the local user)
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parent
11f85779d5
commit
0a0239a7c7
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@ -270,6 +270,9 @@ protected override void LoadComplete()
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delay += 200;
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}
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}
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if (!withFlair)
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FinishTransforms(true);
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});
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}
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}
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@ -85,7 +85,7 @@ public class ScorePanel : CompositeDrawable, IStateful<PanelState>
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public readonly ScoreInfo Score;
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private readonly bool isNewLocalScore;
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private bool displayWithFlair;
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private Container content;
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@ -102,7 +102,7 @@ public class ScorePanel : CompositeDrawable, IStateful<PanelState>
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public ScorePanel(ScoreInfo score, bool isNewLocalScore = false)
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{
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Score = score;
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this.isNewLocalScore = isNewLocalScore;
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displayWithFlair = isNewLocalScore;
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}
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[BackgroundDependencyLoader]
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@ -191,7 +191,7 @@ public PanelState State
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state = value;
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if (LoadState >= LoadState.Ready)
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if (IsLoaded)
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updateState();
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StateChanged?.Invoke(value);
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@ -212,7 +212,10 @@ private void updateState()
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middleLayerBackground.FadeColour(expanded_middle_layer_colour, resize_duration, Easing.OutQuint);
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topLayerContentContainer.Add(topLayerContent = new ExpandedPanelTopContent(Score.User).With(d => d.Alpha = 0));
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middleLayerContentContainer.Add(middleLayerContent = new ExpandedPanelMiddleContent(Score, isNewLocalScore).With(d => d.Alpha = 0));
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middleLayerContentContainer.Add(middleLayerContent = new ExpandedPanelMiddleContent(Score, displayWithFlair).With(d => d.Alpha = 0));
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// only the first expanded display should happen with flair.
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displayWithFlair = false;
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break;
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case PanelState.Contracted:
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