mirror of
https://github.com/ppy/osu
synced 2024-12-23 23:33:36 +00:00
Move spm calculation into counter.
This commit is contained in:
parent
a876ab9b90
commit
09093013a7
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -14,7 +13,6 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Rulesets.Osu.Judgements;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
@ -184,7 +182,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
circle.Rotation = disc.Rotation;
|
||||
ticks.Rotation = disc.Rotation;
|
||||
spmText.Text = Math.Truncate(disc.SpinsPerMinute).ToString(@"#0");
|
||||
spmCounter.SetRotation(disc.RotationAbsolute);
|
||||
|
||||
float relativeCircleScale = spinner.Scale * circle.DrawHeight / mainContainer.DrawHeight;
|
||||
disc.ScaleTo(relativeCircleScale + (1 - relativeCircleScale) * Progress, 200, Easing.OutQuint);
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
@ -78,17 +77,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
private float lastAngle;
|
||||
private float currentRotation;
|
||||
public float RotationAbsolute;
|
||||
public double SpinsPerMinute;
|
||||
|
||||
private struct RotationRecord
|
||||
{
|
||||
public float Rotation;
|
||||
public double Time;
|
||||
}
|
||||
|
||||
private readonly Queue<RotationRecord> records = new Queue<RotationRecord>();
|
||||
private const double spm_count_duration = 595; // not using hundreds to avoid frame rounding issues
|
||||
|
||||
private int completeTick;
|
||||
|
||||
private bool updateCompleteTick() => completeTick != (completeTick = (int)(RotationAbsolute / 360));
|
||||
@ -121,14 +109,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
}
|
||||
|
||||
lastAngle = thisAngle;
|
||||
if (records.Count > 0)
|
||||
{
|
||||
var record = records.Peek();
|
||||
while (Time.Current - records.Peek().Time > spm_count_duration)
|
||||
record = records.Dequeue();
|
||||
SpinsPerMinute = (RotationAbsolute - record.Rotation) / (Time.Current - record.Time) * 1000 * 60 / 360;
|
||||
}
|
||||
records.Enqueue(new RotationRecord { Rotation = RotationAbsolute, Time = Time.Current });
|
||||
|
||||
if (Complete && updateCompleteTick())
|
||||
{
|
||||
|
@ -3,9 +3,6 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@ -38,5 +35,39 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private double spm;
|
||||
public double SpinsPerMinute
|
||||
{
|
||||
get { return spm; }
|
||||
private set
|
||||
{
|
||||
if (value == spm) return;
|
||||
spm = value;
|
||||
spmText.Text = Math.Truncate(value).ToString(@"#0");
|
||||
}
|
||||
}
|
||||
|
||||
private struct RotationRecord
|
||||
{
|
||||
public float Rotation;
|
||||
public double Time;
|
||||
}
|
||||
|
||||
private readonly Queue<RotationRecord> records = new Queue<RotationRecord>();
|
||||
private const double spm_count_duration = 595; // not using hundreds to avoid frame rounding issues
|
||||
|
||||
|
||||
public void SetRotation(float currentRotation)
|
||||
{
|
||||
if (records.Count > 0)
|
||||
{
|
||||
var record = records.Peek();
|
||||
while (Time.Current - records.Peek().Time > spm_count_duration)
|
||||
record = records.Dequeue();
|
||||
SpinsPerMinute = (currentRotation - record.Rotation) / (Time.Current - record.Time) * 1000 * 60 / 360;
|
||||
}
|
||||
records.Enqueue(new RotationRecord { Rotation = currentRotation, Time = Time.Current });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user