mirror of https://github.com/ppy/osu
Remade measurements, turns out the correction was not needed
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@ -59,7 +59,7 @@ public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, Drawabl
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},
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});
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VisibleTimeRange.Value = BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450) / 1.2;
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VisibleTimeRange.Value = BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450);
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}
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public bool CheckIfWeCanCatch(CatchHitObject obj) => catcherArea.AttemptCatch(obj);
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