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Revert changes on hard rock mod
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@ -8,5 +8,6 @@ namespace osu.Game.Rulesets.Catch.Mods
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public class CatchModHardRock : ModHardRock
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{
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public override double ScoreMultiplier => 1.12;
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public override bool Ranked => true;
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}
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}
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@ -14,6 +14,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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public class OsuModHardRock : ModHardRock, IApplicableToHitObject<OsuHitObject>
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{
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public override double ScoreMultiplier => 1.06;
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public override bool Ranked => true;
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public void ApplyToHitObject(OsuHitObject hitObject)
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{
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@ -8,5 +8,6 @@ namespace osu.Game.Rulesets.Taiko.Mods
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public class TaikoModHardRock : ModHardRock
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{
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public override double ScoreMultiplier => 1.06;
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public override bool Ranked => true;
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}
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}
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@ -14,7 +14,6 @@ namespace osu.Game.Rulesets.Mods
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_hardrock;
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public override ModType Type => ModType.DifficultyIncrease;
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public override string Description => "Everything just got a bit harder...";
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public override bool Ranked => true;
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public override Type[] IncompatibleMods => new[] { typeof(ModEasy) };
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public void ApplyToDifficulty(BeatmapDifficulty difficulty)
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