diff --git a/osu.Game/Skinning/Editor/SkinEditor.cs b/osu.Game/Skinning/Editor/SkinEditor.cs
index 9e50aab829..fcb1392ed5 100644
--- a/osu.Game/Skinning/Editor/SkinEditor.cs
+++ b/osu.Game/Skinning/Editor/SkinEditor.cs
@@ -143,8 +143,6 @@ namespace osu.Game.Skinning.Editor
             // probably something which will be factored out in a future database refactor so not too concerning for now.
             currentSkin.BindValueChanged(skin =>
             {
-                Save();
-
                 hasBegunMutating = false;
                 Scheduler.AddOnce(skinChanged);
             }, true);