diff --git a/osu.Game/Skinning/Editor/SkinEditor.cs b/osu.Game/Skinning/Editor/SkinEditor.cs index 9e50aab829..fcb1392ed5 100644 --- a/osu.Game/Skinning/Editor/SkinEditor.cs +++ b/osu.Game/Skinning/Editor/SkinEditor.cs @@ -143,8 +143,6 @@ namespace osu.Game.Skinning.Editor // probably something which will be factored out in a future database refactor so not too concerning for now. currentSkin.BindValueChanged(skin => { - Save(); - hasBegunMutating = false; Scheduler.AddOnce(skinChanged); }, true);