From 4783df1d4ba8ea8335f1f65934d685a71fe464d5 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 9 Nov 2018 11:36:06 +0900 Subject: [PATCH] Fix compose mode not working --- osu.Game/Rulesets/Edit/HitObjectComposer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index 485c1921cf..932cfe5789 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -64,7 +64,7 @@ private void load(IBindableBeatmap beatmap, IFrameBasedClock framedClock) layerBelowRuleset.Child = new EditorPlayfieldBorder { RelativeSizeAxes = Axes.Both }; var layerAboveRuleset = CreateLayerContainer(); - layerAboveRuleset.Child = new BlueprintContainer(); + layerAboveRuleset.Child = blueprintContainer = new BlueprintContainer(); layerContainers.Add(layerBelowRuleset); layerContainers.Add(layerAboveRuleset);