From 07fce8397bdd3bb4cae902a65196ad5cd01301fb Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 9 Sep 2019 14:24:17 +0900 Subject: [PATCH] Move reset call to ctor --- osu.Game/Rulesets/Scoring/ScoreProcessor.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs index 4ca9ddd183..18c2a2ca01 100644 --- a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs +++ b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs @@ -233,6 +233,8 @@ namespace osu.Game.Rulesets.Scoring drawableRuleset.OnRevertResult += revertResult; ApplyBeatmap(drawableRuleset.Beatmap); + + Reset(false); SimulateAutoplay(drawableRuleset.Beatmap); Reset(true); @@ -269,8 +271,6 @@ namespace osu.Game.Rulesets.Scoring /// The to simulate. protected virtual void SimulateAutoplay(Beatmap beatmap) { - Reset(false); - foreach (var obj in beatmap.HitObjects) simulate(obj);