Add adjustment function in SkinnableSound

This commit is contained in:
iiSaLMaN 2019-08-15 05:30:35 +03:00
parent 58258188ce
commit 07e7e1187c
1 changed files with 2 additions and 0 deletions

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@ -37,6 +37,8 @@ private void load(AudioManager audio)
public void Play() => channels?.ForEach(c => c.Play());
public void AddAdjustment(AdjustableProperty type, BindableDouble adjustBindable) => channels?.ForEach(c => c.AddAdjustment(type, adjustBindable));
public override bool IsPresent => false; // We don't need to receive updates.
protected override void SkinChanged(ISkinSource skin, bool allowFallback)