Set minimum scale to 0.5

This commit is contained in:
OliBomby 2024-10-01 16:48:55 +02:00
parent 08e1698bb6
commit 0695d51968

View File

@ -180,7 +180,7 @@ namespace osu.Game.Rulesets.Osu.Edit
if (!scaleHandler.OriginalSurroundingQuad.HasValue)
return;
const float min_scale = -10;
const float min_scale = 0.5f;
const float max_scale = 10;
var scale = scaleHandler.ClampScaleToPlayfieldBounds(new Vector2(max_scale), getOriginPosition(scaleInfo.Value), getAdjustAxis(scaleInfo.Value), getRotation(scaleInfo.Value));