mirror of
https://github.com/ppy/osu
synced 2024-12-29 02:12:43 +00:00
Switch Colour{Display,Palette}
to use Colour4
This commit is contained in:
parent
e3e36e0a12
commit
0691c0dd63
@ -53,15 +53,15 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
component.Colours.AddRange(new[]
|
||||
{
|
||||
Color4.DarkRed,
|
||||
Color4.Aquamarine,
|
||||
Color4.Goldenrod,
|
||||
Color4.Gainsboro
|
||||
Colour4.DarkRed,
|
||||
Colour4.Aquamarine,
|
||||
Colour4.Goldenrod,
|
||||
Colour4.Gainsboro
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
private Color4 randomColour() => new Color4(
|
||||
private Colour4 randomColour() => new Color4(
|
||||
RNG.NextSingle(),
|
||||
RNG.NextSingle(),
|
||||
RNG.NextSingle(),
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -11,22 +10,21 @@ using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterfaceV2
|
||||
{
|
||||
/// <summary>
|
||||
/// A component which displays a colour along with related description text.
|
||||
/// </summary>
|
||||
public class ColourDisplay : CompositeDrawable, IHasCurrentValue<Color4>
|
||||
public class ColourDisplay : CompositeDrawable, IHasCurrentValue<Colour4>
|
||||
{
|
||||
private readonly BindableWithCurrent<Color4> current = new BindableWithCurrent<Color4>();
|
||||
private readonly BindableWithCurrent<Colour4> current = new BindableWithCurrent<Colour4>();
|
||||
|
||||
private Box fill;
|
||||
private OsuSpriteText colourHexCode;
|
||||
private OsuSpriteText colourName;
|
||||
|
||||
public Bindable<Color4> Current
|
||||
public Bindable<Colour4> Current
|
||||
{
|
||||
get => current.Current;
|
||||
set => current.Current = value;
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterfaceV2
|
||||
{
|
||||
@ -17,7 +16,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
/// </summary>
|
||||
public class ColourPalette : CompositeDrawable
|
||||
{
|
||||
public BindableList<Color4> Colours { get; } = new BindableList<Color4>();
|
||||
public BindableList<Colour4> Colours { get; } = new BindableList<Colour4>();
|
||||
|
||||
private string colourNamePrefix = "Colour";
|
||||
|
||||
|
@ -2,7 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterfaceV2
|
||||
{
|
||||
@ -13,7 +13,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
{
|
||||
}
|
||||
|
||||
public BindableList<Color4> Colours => Component.Colours;
|
||||
public BindableList<Colour4> Colours => Component.Colours;
|
||||
|
||||
public string ColourNamePrefix
|
||||
{
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Localisation;
|
||||
@ -32,7 +33,7 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
|
||||
var colours = Beatmap.BeatmapSkin?.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value;
|
||||
if (colours != null)
|
||||
comboColours.Colours.AddRange(colours);
|
||||
comboColours.Colours.AddRange(colours.Select(c => (Colour4)c));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user