Add test data to db for VisualTests

Also fixes the broken IPC condition
This commit is contained in:
Drew DeVault 2016-10-24 14:57:00 -04:00
parent d559903ebc
commit 063fdd9a2d
6 changed files with 100 additions and 23 deletions

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@ -3,6 +3,7 @@
using System;
using osu.Framework.Desktop;
using osu.Framework.Desktop.Platform;
using osu.Framework.Platform;
namespace osu.Framework.VisualTests

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@ -5,15 +5,77 @@
using osu.Framework.Graphics.Cursor;
using osu.Game.Database;
using osu.Game;
using osu.Framework.Desktop.Platform;
using System.Reflection;
using System.IO;
using System.Collections.Generic;
using osu.Game.GameModes.Play;
using SQLiteNetExtensions.Extensions;
namespace osu.Framework.VisualTests
{
class VisualTestGame : OsuGameBase
{
private void InsertTestMap(int i)
{
var beatmapSet = new BeatmapSetInfo
{
BeatmapSetID = 1234 + i,
Hash = "d8e8fca2dc0f896fd7cb4cb0031ba249",
Path = "/foo/bar/baz",
Metadata = new BeatmapMetadata
{
BeatmapSetID = 1234 + i,
Artist = "MONACA",
Title = "Black Song",
Author = "Some Guy",
},
Beatmaps = new List<BeatmapInfo>(new[]
{
new BeatmapInfo
{
BeatmapID = 1234 + i,
Mode = PlayMode.Osu,
Path = "normal.osu",
Version = "Normal",
BaseDifficulty = new BaseDifficulty
{
OverallDifficulty = 3.5f,
}
},
new BeatmapInfo
{
BeatmapID = 1235 + i,
Mode = PlayMode.Osu,
Path = "hard.osu",
Version = "Hard",
BaseDifficulty = new BaseDifficulty
{
OverallDifficulty = 5,
}
},
new BeatmapInfo
{
BeatmapID = 1236 + i,
Mode = PlayMode.Osu,
Path = "insane.osu",
Version = "Insane",
BaseDifficulty = new BaseDifficulty
{
OverallDifficulty = 7,
}
},
}),
};
BeatmapDatabase.Connection.InsertWithChildren(beatmapSet, true);
}
public override void Load(BaseGame game)
{
(Host.Storage as DesktopStorage).InMemorySQL = true;
base.Load(game);
for (int i = 0; i < 100; i += 10)
InsertTestMap(i);
Add(new TestBrowser());
}
}

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@ -81,15 +81,22 @@
<ItemGroup>
<Reference Include="mscorlib" />
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>..\packages\ppy.OpenTK.2.0.50727.1337\lib\net20\OpenTK.dll</HintPath>
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1337\lib\net20\OpenTK.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
<Reference Include="SQLite.Net">
<HintPath>$(SolutionDir)\packages\SQLite.Net.Core-PCL.3.1.1\lib\portable-win8+net45+wp8+wpa81+MonoAndroid1+MonoTouch1\SQLite.Net.dll</HintPath>
</Reference>
<Reference Include="SQLiteNetExtensions">
<HintPath>$(SolutionDir)\packages\SQLiteNetExtensions.1.3.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\SQLiteNetExtensions.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link>
</None>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
@ -170,4 +177,4 @@
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
</Project>
</Project>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Newtonsoft.Json" version="6.0.8" targetFramework="net45" />
<package id="SQLite.Net.Core-PCL" version="3.1.1" targetFramework="net45" />
<package id="SQLite.Net-PCL" version="3.0.5" targetFramework="net45" />
<package id="SQLiteNetExtensions" version="1.3.0" targetFramework="net45" />
</packages>

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@ -25,7 +25,7 @@ public static int Main(string[] args)
var importer = new BeatmapImporter(host);
foreach (var file in args)
if (importer.Import(file).Wait(1000))
if (!importer.Import(file).Wait(1000))
throw new TimeoutException(@"IPC took too long to send");
Console.WriteLine(@"Sent import requests to running instance");
}

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@ -17,7 +17,7 @@ namespace osu.Game.Database
{
public class BeatmapDatabase
{
private static SQLiteConnection connection { get; set; }
public static SQLiteConnection Connection { get; set; }
private BasicStorage storage;
public event Action<BeatmapSetInfo> BeatmapSetAdded;
@ -29,13 +29,13 @@ public BeatmapDatabase(BasicGameHost host)
ipc = new BeatmapImporter(host, this);
if (connection == null)
if (Connection == null)
{
connection = storage.GetDatabase(@"beatmaps");
connection.CreateTable<BeatmapMetadata>();
connection.CreateTable<BaseDifficulty>();
connection.CreateTable<BeatmapSetInfo>();
connection.CreateTable<BeatmapInfo>();
Connection = storage.GetDatabase(@"beatmaps");
Connection.CreateTable<BeatmapMetadata>();
Connection.CreateTable<BaseDifficulty>();
Connection.CreateTable<BeatmapSetInfo>();
Connection.CreateTable<BeatmapInfo>();
}
}
@ -44,10 +44,10 @@ public void Reset()
foreach (var setInfo in Query<BeatmapSetInfo>())
storage.Delete(setInfo.Path);
connection.DeleteAll<BeatmapMetadata>();
connection.DeleteAll<BaseDifficulty>();
connection.DeleteAll<BeatmapSetInfo>();
connection.DeleteAll<BeatmapInfo>();
Connection.DeleteAll<BeatmapMetadata>();
Connection.DeleteAll<BaseDifficulty>();
Connection.DeleteAll<BeatmapSetInfo>();
Connection.DeleteAll<BeatmapInfo>();
}
public void Import(params string[] paths)
@ -62,7 +62,7 @@ public void Import(params string[] paths)
using (var reader = ArchiveReader.GetReader(storage, path))
metadata = reader.ReadMetadata();
if (connection.Table<BeatmapSetInfo>().Count(b => b.BeatmapSetID == metadata.BeatmapSetID) != 0)
if (Connection.Table<BeatmapSetInfo>().Count(b => b.BeatmapSetID == metadata.BeatmapSetID) != 0)
return; // TODO: Update this beatmap instead
if (File.Exists(path)) // Not always the case, i.e. for LegacyFilesystemReader
@ -104,7 +104,7 @@ public void Import(params string[] paths)
}
}
}
connection.InsertWithChildren(beatmapSet, true);
Connection.InsertWithChildren(beatmapSet, true);
BeatmapSetAdded?.Invoke(beatmapSet);
}
}
@ -136,25 +136,25 @@ public Beatmap GetBeatmap(BeatmapInfo beatmapInfo)
public TableQuery<T> Query<T>() where T : class
{
return connection.Table<T>();
return Connection.Table<T>();
}
public T GetWithChildren<T>(object id) where T : class
{
return connection.GetWithChildren<T>(id);
return Connection.GetWithChildren<T>(id);
}
public List<T> GetAllWithChildren<T>(Expression<Func<T, bool>> filter = null,
bool recursive = true) where T : class
{
return connection.GetAllWithChildren<T>(filter, recursive);
return Connection.GetAllWithChildren<T>(filter, recursive);
}
public T GetChildren<T>(T item, bool recursive = true)
{
if (item == null) return default(T);
connection.GetChildren(item, recursive);
Connection.GetChildren(item, recursive);
return item;
}
@ -171,9 +171,9 @@ public void Update<T>(T record, bool cascade = true) where T : class
if (!validTypes.Any(t => t == typeof(T)))
throw new ArgumentException(nameof(T), "Must be a type managed by BeatmapDatabase");
if (cascade)
connection.UpdateWithChildren(record);
Connection.UpdateWithChildren(record);
else
connection.Update(record);
Connection.Update(record);
}
}
}