Avoid changing target content midway through code

This commit is contained in:
Salman Ahmed 2023-01-12 09:48:38 +03:00
parent 6c52b8339b
commit 0548ca2aa8
1 changed files with 19 additions and 21 deletions

View File

@ -206,7 +206,7 @@ public virtual string Version
/// </summary>
private readonly FramedBeatmapClock beatmapClock = new FramedBeatmapClock(true);
protected override Container<Drawable> Content => content ?? base.Content;
protected override Container<Drawable> Content => content;
private Container content;
@ -296,7 +296,7 @@ private void load(ReadableKeyCombinationProvider keyCombinationProvider)
dependencies.Cache(ScoreDownloader = new ScoreModelDownloader(ScoreManager, API));
// Add after all the above cache operations as it depends on them.
Add(difficultyCache);
base.Content.Add(difficultyCache);
// TODO: OsuGame or OsuGameBase?
dependencies.CacheAs(beatmapUpdater = new BeatmapUpdater(BeatmapManager, difficultyCache, API, Storage));
@ -305,19 +305,19 @@ private void load(ReadableKeyCombinationProvider keyCombinationProvider)
dependencies.CacheAs(metadataClient = new OnlineMetadataClient(endpoints));
dependencies.CacheAs(soloStatisticsWatcher = new SoloStatisticsWatcher());
Add(new BeatmapOnlineChangeIngest(beatmapUpdater, realm, metadataClient));
base.Content.Add(new BeatmapOnlineChangeIngest(beatmapUpdater, realm, metadataClient));
BeatmapManager.ProcessBeatmap = args => beatmapUpdater.Process(args.beatmapSet, !args.isBatch);
dependencies.Cache(userCache = new UserLookupCache());
Add(userCache);
base.Content.Add(userCache);
dependencies.Cache(beatmapCache = new BeatmapLookupCache());
Add(beatmapCache);
base.Content.Add(beatmapCache);
var scorePerformanceManager = new ScorePerformanceCache();
dependencies.Cache(scorePerformanceManager);
Add(scorePerformanceManager);
base.Content.Add(scorePerformanceManager);
dependencies.CacheAs<IRulesetConfigCache>(rulesetConfigCache = new RulesetConfigCache(realm, RulesetStore));
@ -344,34 +344,37 @@ private void load(ReadableKeyCombinationProvider keyCombinationProvider)
// add api components to hierarchy.
if (API is APIAccess apiAccess)
Add(apiAccess);
base.Content.Add(apiAccess);
Add(spectatorClient);
Add(MultiplayerClient);
Add(metadataClient);
Add(soloStatisticsWatcher);
base.Content.Add(spectatorClient);
base.Content.Add(MultiplayerClient);
base.Content.Add(metadataClient);
base.Content.Add(soloStatisticsWatcher);
Add(rulesetConfigCache);
base.Content.Add(rulesetConfigCache);
PreviewTrackManager previewTrackManager;
dependencies.Cache(previewTrackManager = new PreviewTrackManager(BeatmapManager.BeatmapTrackStore));
Add(previewTrackManager);
base.Content.Add(previewTrackManager);
Add(MusicController = new MusicController());
base.Content.Add(MusicController = new MusicController());
dependencies.CacheAs(MusicController);
MusicController.TrackChanged += onTrackChanged;
Add(beatmapClock);
base.Content.Add(beatmapClock);
GlobalActionContainer globalBindings;
Add(SafeAreaContainer = new SafeAreaContainer
base.Content.Add(SafeAreaContainer = new SafeAreaContainer
{
SafeAreaOverrideEdges = SafeAreaOverrideEdges,
RelativeSizeAxes = Axes.Both,
Child = CreateScalingContainer().WithChildren(new Drawable[]
{
(GlobalCursorDisplay = new GlobalCursorDisplay
{
RelativeSizeAxes = Axes.Both
}).WithChild(content = new OsuTooltipContainer(GlobalCursorDisplay.MenuCursor)
{
RelativeSizeAxes = Axes.Both
}),
@ -380,11 +383,6 @@ private void load(ReadableKeyCombinationProvider keyCombinationProvider)
})
});
GlobalCursorDisplay.Child = content = new OsuTooltipContainer(GlobalCursorDisplay.MenuCursor)
{
RelativeSizeAxes = Axes.Both
};
KeyBindingStore = new RealmKeyBindingStore(realm, keyCombinationProvider);
KeyBindingStore.Register(globalBindings, RulesetStore.AvailableRulesets);