From 052a786eff3233fc8fb04750099705da9033007e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 3 Jul 2022 03:06:03 +0900 Subject: [PATCH] Only show hover effect on one nub at a time --- osu.Game/Screens/Select/DifficultyRangeFilterControl.cs | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs b/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs index ac30cc5491..2884211df3 100644 --- a/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs +++ b/osu.Game/Screens/Select/DifficultyRangeFilterControl.cs @@ -7,6 +7,7 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Input.Events; using osu.Framework.Localisation; using osu.Game.Configuration; using osu.Game.Graphics; @@ -102,6 +103,12 @@ namespace osu.Game.Screens.Select ? UserInterfaceStrings.NoLimit : Current.Value.ToString(@"0.## stars"); + protected override bool OnHover(HoverEvent e) + { + base.OnHover(e); + return true; // Make sure only one nub shows hover effect at once. + } + protected override void LoadComplete() { base.LoadComplete();