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https://github.com/ppy/osu
synced 2024-12-23 23:33:36 +00:00
remove jpeg quality setting, use 92 for quality
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parent
4e0f16a450
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05235c70c5
@ -106,7 +106,6 @@ namespace osu.Game.Configuration
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Set(OsuSetting.Version, string.Empty);
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Set(OsuSetting.ScreenshotFormat, ScreenshotFormat.Jpg);
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Set(OsuSetting.ScreenshotJpegQuality, 75, 0, 100);
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Set(OsuSetting.ScreenshotCaptureMenuCursor, false);
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Set(OsuSetting.SongSelectRightMouseScroll, false);
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@ -213,7 +212,6 @@ namespace osu.Game.Configuration
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ShowConvertedBeatmaps,
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Skin,
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ScreenshotFormat,
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ScreenshotJpegQuality,
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ScreenshotCaptureMenuCursor,
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SongSelectRightMouseScroll,
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BeatmapSkins,
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@ -34,7 +34,6 @@ namespace osu.Game.Graphics
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public IBindable<bool> CursorVisibility => cursorVisibility;
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private Bindable<ScreenshotFormat> screenshotFormat;
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private Bindable<int> screenshotJpegQuality;
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private Bindable<bool> captureMenuCursor;
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[Resolved]
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@ -53,7 +52,6 @@ namespace osu.Game.Graphics
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this.storage = storage.GetStorageForDirectory(@"screenshots");
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screenshotFormat = config.GetBindable<ScreenshotFormat>(OsuSetting.ScreenshotFormat);
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screenshotJpegQuality = config.GetBindable<int>(OsuSetting.ScreenshotJpegQuality);
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captureMenuCursor = config.GetBindable<bool>(OsuSetting.ScreenshotCaptureMenuCursor);
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shutter = audio.Samples.Get("UI/shutter");
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@ -122,7 +120,9 @@ namespace osu.Game.Graphics
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break;
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case ScreenshotFormat.Jpg:
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image.SaveAsJpeg(stream, new JpegEncoder { Quality = screenshotJpegQuality.Value });
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const int jpeg_quality = 92;
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image.SaveAsJpeg(stream, new JpegEncoder { Quality = jpeg_quality });
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break;
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default:
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@ -31,11 +31,6 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
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LabelText = "Screenshot format",
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Bindable = config.GetBindable<ScreenshotFormat>(OsuSetting.ScreenshotFormat)
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},
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new SettingsSlider<int>
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{
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LabelText = "JPEG Screenshot quality",
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Bindable = config.GetBindable<int>(OsuSetting.ScreenshotJpegQuality)
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},
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new SettingsCheckbox
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{
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LabelText = "Show menu cursor in screenshots",
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