mirror of https://github.com/ppy/osu
Fix mania hitobjects not appearing early enough
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@ -22,6 +22,10 @@ public abstract class DrawableManiaHitObject : DrawableHitObject<ManiaHitObject>
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protected readonly IBindable<ScrollingDirection> Direction = new Bindable<ScrollingDirection>();
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// Leaving the default (10s) makes hitobjects not appear, as this offset is used for the initial state transforms.
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// Calculated as DrawableManiaRuleset.MAX_TIME_RANGE + some additional allowance for velocity < 1.
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protected override double InitialLifetimeOffset => 30000;
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[Resolved(canBeNull: true)]
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private ManiaPlayfield playfield { get; set; }
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