diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index aa891f6c87..f38eecef81 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -697,7 +697,7 @@ private void updateActiveState(bool isActive) if (isActive) { this.TransformBindableTo(inactiveVolumeFade, 1, 500, Easing.OutQuint) - .Finally(_ => Audio.RemoveAdjustment(AdjustableProperty.Volume, inactiveVolumeFade)); //wait for the transition to finish to remove the inactive audio adjustement + .Finally(_ => Audio.RemoveAdjustment(AdjustableProperty.Volume, inactiveVolumeFade)); //wait for the transition to finish to remove the inactive audio adjustment } else {