Merge pull request #2135 from peppy/fix-song-select-sort

Fix depth of already-visible panels not being updated after a sorting change
This commit is contained in:
Dean Herbert 2018-02-28 14:34:14 +09:00 committed by GitHub
commit 04d0e21ade
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 8 additions and 2 deletions

@ -1 +1 @@
Subproject commit 9a773e62eb246206b918ba4fccf9f2507aaa4595
Subproject commit 500a791577979669e47eece699d5bd8b9068ee4b

View File

@ -407,12 +407,14 @@ namespace osu.Game.Screens.Select
continue;
}
float depth = i + (item is DrawableCarouselBeatmapSet ? -Items.Count : 0);
// Only add if we're not already part of the content.
if (!scrollableContent.Contains(item))
{
// Makes sure headers are always _below_ items,
// and depth flows downward.
item.Depth = i + (item is DrawableCarouselBeatmapSet ? -Items.Count : 0);
item.Depth = depth;
switch (item.LoadState)
{
@ -426,6 +428,10 @@ namespace osu.Game.Screens.Select
break;
}
}
else
{
scrollableContent.ChangeChildDepth(item, depth);
}
}
// this is not actually useful right now, but once we have groups may well be.