mirror of https://github.com/ppy/osu
Fix typo.
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@ -15,7 +15,7 @@ public abstract class TaikoHitObject : HitObject
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public const float CIRCLE_RADIUS = 42f;
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/// <summary>
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/// The time taken from the initial (off-screen) spawn position to the centre of the hit target for a <see cref="ControlPoint.BeatLength"/> of 1000>ms.
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/// The time taken from the initial (off-screen) spawn position to the centre of the hit target for a <see cref="ControlPoint.BeatLength"/> of 1000ms.
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/// </summary>
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private const double scroll_time = 6000;
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