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Refactor OsuAnimatedButton test scene
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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@ -9,47 +10,96 @@ using osuTK;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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public class TestSceneOsuAnimatedButton : OsuGridTestScene
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public class TestSceneOsuAnimatedButton : OsuTestScene
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{
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public TestSceneOsuAnimatedButton()
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: base(3, 2)
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[Test]
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public void TestRelativeSized()
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{
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Cell(0).Add(new BaseContainer("relative sized")
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AddStep("add button", () => Child = new BaseContainer("relative sized")
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{
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RelativeSizeAxes = Axes.Both,
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Action = () => { }
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});
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}
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Cell(1).Add(new BaseContainer("auto sized")
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[Test]
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public void TestAutoSized()
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{
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AddStep("add button", () => Child = new BaseContainer("auto sized")
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{
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AutoSizeAxes = Axes.Both
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AutoSizeAxes = Axes.Both,
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Action = () => { }
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});
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}
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Cell(2).Add(new BaseContainer("relative Y auto X")
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[Test]
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public void TestRelativeYAutoX()
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{
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AddStep("add button", () => Child = new BaseContainer("relative Y auto X")
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{
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X
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AutoSizeAxes = Axes.X,
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Action = () => { }
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});
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}
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Cell(3).Add(new BaseContainer("relative X auto Y")
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[Test]
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public void TestRelativeXAutoY()
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{
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AddStep("add button", () => Child = new BaseContainer("relative X auto Y")
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y
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AutoSizeAxes = Axes.Y,
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Action = () => { }
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});
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}
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Cell(4).Add(new BaseContainer("fixed")
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[Test]
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public void TestFixed1()
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{
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AddStep("add button", () => Child = new BaseContainer("fixed")
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{
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Size = new Vector2(100),
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Action = () => { }
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});
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}
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Cell(5).Add(new BaseContainer("fixed")
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[Test]
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public void TestFixed2()
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{
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AddStep("add button", () => Child = new BaseContainer("fixed")
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{
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Size = new Vector2(100, 50),
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Action = () => { }
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});
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}
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[Test]
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public void TestToggleEnabled()
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{
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BaseContainer button = null;
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AddStep("add button", () => Child = button = new BaseContainer("fixed")
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{
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Size = new Vector2(200),
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});
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AddToggleStep("toggle enabled", toggle =>
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{
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for (int i = 0; i < 6; i++)
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((BaseContainer)Cell(i).Child).Action = toggle ? () => { } : (Action)null;
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button.Action = toggle ? () => { } : (Action)null;
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});
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}
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[Test]
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public void TestInitiallyDisabled()
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{
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AddStep("add disabled button", () =>
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{
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Child = new BaseContainer("disabled")
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{
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Size = new Vector2(100)
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};
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});
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}
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