From bd72c67d68aa3bc4bc18f70cd0fd6a4c8c9eb9d2 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 2 May 2023 15:47:35 +0900 Subject: [PATCH] Increase the rate of slider ball fade on argon skins to match other implementations --- osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSliderBall.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSliderBall.cs b/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSliderBall.cs index d6ce793c7e..461b4a3b45 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSliderBall.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSliderBall.cs @@ -98,7 +98,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime)) { - this.FadeOut(duration, Easing.OutQuint); + // intentionally pile on an extra FadeOut to make it happen much faster + this.FadeOut(duration / 4, Easing.OutQuint); icon.ScaleTo(defaultIconScale * icon_scale, duration, Easing.OutQuint); } }