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https://github.com/ppy/osu
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Merge pull request #3229 from DrabWeb/multiplayer-room-settings
Multiplayer room settings
This commit is contained in:
commit
033026c138
119
osu.Game.Tests/Visual/TestCaseRoomSettings.cs
Normal file
119
osu.Game.Tests/Visual/TestCaseRoomSettings.cs
Normal file
@ -0,0 +1,119 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Testing.Input;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi.Screens.Match.Settings;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual
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{
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[TestFixture]
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public class TestCaseRoomSettings : ManualInputManagerTestCase
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{
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private readonly Room room;
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private readonly TestRoomSettingsOverlay overlay;
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public TestCaseRoomSettings()
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{
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room = new Room
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{
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Name = { Value = "One Testing Room" },
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Availability = { Value = RoomAvailability.Public },
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Type = { Value = new GameTypeTeamVersus() },
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MaxParticipants = { Value = 10 },
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};
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Add(overlay = new TestRoomSettingsOverlay(room)
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{
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RelativeSizeAxes = Axes.Both,
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Height = 0.75f,
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});
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AddStep(@"show", overlay.Show);
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assertAll();
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AddStep(@"set name", () => overlay.CurrentName = @"Two Testing Room");
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AddStep(@"set max", () => overlay.CurrentMaxParticipants = null);
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AddStep(@"set availability", () => overlay.CurrentAvailability = RoomAvailability.InviteOnly);
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AddStep(@"set type", () => overlay.CurrentType = new GameTypeTagTeam());
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apply();
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assertAll();
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AddStep(@"show", overlay.Show);
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AddStep(@"set room name", () => room.Name.Value = @"Room Changed Name!");
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AddStep(@"set room availability", () => room.Availability.Value = RoomAvailability.Public);
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AddStep(@"set room type", () => room.Type.Value = new GameTypeTag());
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AddStep(@"set room max", () => room.MaxParticipants.Value = 100);
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assertAll();
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AddStep(@"set name", () => overlay.CurrentName = @"Unsaved Testing Room");
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AddStep(@"set max", () => overlay.CurrentMaxParticipants = 20);
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AddStep(@"set availability", () => overlay.CurrentAvailability = RoomAvailability.FriendsOnly);
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AddStep(@"set type", () => overlay.CurrentType = new GameTypeVersus());
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AddStep(@"hide", overlay.Hide);
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AddWaitStep(5);
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AddStep(@"show", overlay.Show);
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assertAll();
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AddStep(@"hide", overlay.Hide);
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}
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private void apply()
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{
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AddStep(@"apply", () =>
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{
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overlay.ClickApplyButton(InputManager);
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});
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}
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private void assertAll()
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{
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AddAssert(@"name == room name", () => overlay.CurrentName == room.Name.Value);
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AddAssert(@"max == room max", () => overlay.CurrentMaxParticipants == room.MaxParticipants.Value);
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AddAssert(@"availability == room availability", () => overlay.CurrentAvailability == room.Availability.Value);
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AddAssert(@"type == room type", () => Equals(overlay.CurrentType, room.Type.Value));
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}
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private class TestRoomSettingsOverlay : RoomSettingsOverlay
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{
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public string CurrentName
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{
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get => NameField.Text;
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set => NameField.Text = value;
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}
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public int? CurrentMaxParticipants
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{
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get
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{
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if (int.TryParse(MaxParticipantsField.Text, out int max))
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return max;
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return null;
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}
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set => MaxParticipantsField.Text = value?.ToString();
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}
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public RoomAvailability CurrentAvailability
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{
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get => AvailabilityPicker.Current.Value;
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set => AvailabilityPicker.Current.Value = value;
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}
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public GameType CurrentType
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{
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get => TypePicker.Current.Value;
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set => TypePicker.Current.Value = value;
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}
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public TestRoomSettingsOverlay(Room room) : base(room)
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{
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}
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public void ClickApplyButton(ManualInputManager inputManager)
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{
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inputManager.MoveMouseTo(ApplyButton);
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inputManager.Click(MouseButton.Left);
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}
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}
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}
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}
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@ -14,6 +14,9 @@ namespace osu.Game.Online.Multiplayer
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{
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public abstract string Name { get; }
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public abstract Drawable GetIcon(OsuColour colours, float size);
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public override int GetHashCode() => GetType().GetHashCode();
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public override bool Equals(object obj) => GetType() == obj?.GetType();
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}
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public class GameTypeTag : GameType
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@ -7,6 +7,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi.Screens.Match.Settings;
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using osu.Game.Screens.Select;
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using osu.Game.Users;
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@ -34,11 +35,15 @@ namespace osu.Game.Screens.Multi.Screens.Match
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{
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this.room = room;
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Header header;
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RoomSettingsOverlay settings;
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Info info;
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Children = new Drawable[]
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{
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header = new Header(),
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header = new Header
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{
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Depth = -1,
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},
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info = new Info
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{
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Margin = new MarginPadding { Top = Header.HEIGHT },
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@ -48,6 +53,16 @@ namespace osu.Game.Screens.Multi.Screens.Match
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = Header.HEIGHT + Info.HEIGHT },
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = Header.HEIGHT },
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Child = settings = new RoomSettingsOverlay(room)
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{
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RelativeSizeAxes = Axes.Both,
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Height = 0.9f,
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},
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},
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};
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header.OnRequestSelectBeatmap = () => Push(new MatchSongSelect());
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@ -59,6 +74,20 @@ namespace osu.Game.Screens.Multi.Screens.Match
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info.Beatmap = b;
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}, true);
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header.Tabs.Current.ValueChanged += t =>
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{
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if (t == MatchHeaderPage.Settings)
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settings.Show();
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else
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settings.Hide();
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};
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settings.StateChanged += s =>
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{
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if (s == Visibility.Hidden)
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header.Tabs.Current.Value = MatchHeaderPage.Room;
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};
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nameBind.BindTo(room.Name);
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nameBind.BindValueChanged(n => info.Name = n, true);
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110
osu.Game/Screens/Multi/Screens/Match/Settings/GameTypePicker.cs
Normal file
110
osu.Game/Screens/Multi/Screens/Match/Settings/GameTypePicker.cs
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@ -0,0 +1,110 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi.Components;
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using osuTK;
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namespace osu.Game.Screens.Multi.Screens.Match.Settings
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{
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public class GameTypePicker : TabControl<GameType>
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{
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private const float height = 40;
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private const float selection_width = 3;
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protected override TabItem<GameType> CreateTabItem(GameType value) => new GameTypePickerItem(value);
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protected override Dropdown<GameType> CreateDropdown() => null;
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public GameTypePicker()
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{
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Height = height + selection_width * 2;
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TabContainer.Spacing = new Vector2(10 - selection_width * 2);
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AddItem(new GameTypeTag());
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AddItem(new GameTypeVersus());
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AddItem(new GameTypeTagTeam());
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AddItem(new GameTypeTeamVersus());
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}
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private class GameTypePickerItem : TabItem<GameType>
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{
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private const float transition_duration = 200;
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private readonly CircularContainer hover, selection;
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public GameTypePickerItem(GameType value) : base(value)
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{
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AutoSizeAxes = Axes.Both;
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Children = new Drawable[]
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{
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selection = new CircularContainer
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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Alpha = 0,
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Child = new Box
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{
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RelativeSizeAxes = Axes.Both,
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},
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},
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new DrawableGameType(Value)
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{
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Size = new Vector2(height),
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Margin = new MarginPadding(selection_width),
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding(selection_width),
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Child = hover = new CircularContainer
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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Alpha = 0,
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Child = new Box
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{
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RelativeSizeAxes = Axes.Both,
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},
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},
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},
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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selection.Colour = colours.Yellow;
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}
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protected override bool OnHover(HoverEvent e)
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{
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hover.FadeTo(0.05f, transition_duration, Easing.OutQuint);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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hover.FadeOut(transition_duration, Easing.OutQuint);
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base.OnHoverLost(e);
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}
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protected override void OnActivated()
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{
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selection.FadeIn(transition_duration, Easing.OutQuint);
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}
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protected override void OnDeactivated()
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{
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selection.FadeOut(transition_duration, Easing.OutQuint);
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}
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}
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}
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}
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@ -0,0 +1,105 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Multiplayer;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Multi.Screens.Match.Settings
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{
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public class RoomAvailabilityPicker : TabControl<RoomAvailability>
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{
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protected override TabItem<RoomAvailability> CreateTabItem(RoomAvailability value) => new RoomAvailabilityPickerItem(value);
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protected override Dropdown<RoomAvailability> CreateDropdown() => null;
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public RoomAvailabilityPicker()
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{
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RelativeSizeAxes = Axes.X;
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Height = 35;
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TabContainer.Spacing = new Vector2(10);
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AddItem(RoomAvailability.Public);
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AddItem(RoomAvailability.FriendsOnly);
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AddItem(RoomAvailability.InviteOnly);
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}
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private class RoomAvailabilityPickerItem : TabItem<RoomAvailability>
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{
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private const float transition_duration = 200;
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private readonly Box hover, selection;
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public RoomAvailabilityPickerItem(RoomAvailability value) : base(value)
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{
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RelativeSizeAxes = Axes.Y;
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Width = 120;
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Masking = true;
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CornerRadius = 5;
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.FromHex(@"3d3943"),
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},
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selection = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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},
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hover = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.White,
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Alpha = 0,
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},
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new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = @"Exo2.0-Bold",
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Text = value.GetDescription(),
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},
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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selection.Colour = colours.GreenLight;
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}
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protected override bool OnHover(HoverEvent e)
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{
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hover.FadeTo(0.05f, transition_duration, Easing.OutQuint);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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hover.FadeOut(transition_duration, Easing.OutQuint);
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base.OnHoverLost(e);
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}
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protected override void OnActivated()
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{
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selection.FadeIn(transition_duration, Easing.OutQuint);
|
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}
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protected override void OnDeactivated()
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{
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selection.FadeOut(transition_duration, Easing.OutQuint);
|
||||
}
|
||||
}
|
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}
|
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}
|
@ -0,0 +1,270 @@
|
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
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using osu.Framework.Graphics.Containers;
|
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using osu.Framework.Graphics.Shapes;
|
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using osu.Game.Graphics;
|
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using osu.Game.Graphics.Sprites;
|
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using osu.Game.Graphics.UserInterface;
|
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using osu.Game.Online.Multiplayer;
|
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using osu.Game.Overlays.SearchableList;
|
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using osuTK;
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using osuTK.Graphics;
|
||||
|
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namespace osu.Game.Screens.Multi.Screens.Match.Settings
|
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{
|
||||
public class RoomSettingsOverlay : FocusedOverlayContainer
|
||||
{
|
||||
private const float transition_duration = 350;
|
||||
private const float field_padding = 45;
|
||||
|
||||
private readonly Bindable<string> nameBind = new Bindable<string>();
|
||||
private readonly Bindable<RoomAvailability> availabilityBind = new Bindable<RoomAvailability>();
|
||||
private readonly Bindable<GameType> typeBind = new Bindable<GameType>();
|
||||
private readonly Bindable<int?> maxParticipantsBind = new Bindable<int?>();
|
||||
|
||||
private readonly Container content;
|
||||
private readonly OsuSpriteText typeLabel;
|
||||
|
||||
protected readonly OsuTextBox NameField, MaxParticipantsField;
|
||||
protected readonly RoomAvailabilityPicker AvailabilityPicker;
|
||||
protected readonly GameTypePicker TypePicker;
|
||||
protected readonly TriangleButton ApplyButton;
|
||||
|
||||
public RoomSettingsOverlay(Room room)
|
||||
{
|
||||
Masking = true;
|
||||
|
||||
Child = content = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativePositionAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.FromHex(@"28242d"),
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Top = 35, Bottom = 75, Horizontal = SearchableListOverlay.WIDTH_PADDING },
|
||||
Children = new[]
|
||||
{
|
||||
new SectionContainer
|
||||
{
|
||||
Padding = new MarginPadding { Right = field_padding / 2 },
|
||||
Children = new[]
|
||||
{
|
||||
new Section("ROOM NAME")
|
||||
{
|
||||
Child = NameField = new SettingsTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
TabbableContentContainer = this,
|
||||
OnCommit = (sender, text) => apply(),
|
||||
},
|
||||
},
|
||||
new Section("ROOM VISIBILITY")
|
||||
{
|
||||
Child = AvailabilityPicker = new RoomAvailabilityPicker(),
|
||||
},
|
||||
new Section("GAME TYPE")
|
||||
{
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(7),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
TypePicker = new GameTypePicker
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
},
|
||||
typeLabel = new OsuSpriteText
|
||||
{
|
||||
TextSize = 14,
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
new SectionContainer
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Padding = new MarginPadding { Left = field_padding / 2 },
|
||||
Children = new[]
|
||||
{
|
||||
new Section("MAX PARTICIPANTS")
|
||||
{
|
||||
Child = MaxParticipantsField = new SettingsNumberTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
TabbableContentContainer = this,
|
||||
OnCommit = (sender, text) => apply(),
|
||||
},
|
||||
},
|
||||
new Section("PASSWORD (OPTIONAL)")
|
||||
{
|
||||
Child = new SettingsPasswordTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
TabbableContentContainer = this,
|
||||
OnCommit = (sender, text) => apply(),
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
ApplyButton = new ApplySettingsButton
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Size = new Vector2(230, 35),
|
||||
Margin = new MarginPadding { Bottom = 20 },
|
||||
Action = apply,
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
TypePicker.Current.ValueChanged += t => typeLabel.Text = t.Name;
|
||||
|
||||
nameBind.ValueChanged += n => NameField.Text = n;
|
||||
availabilityBind.ValueChanged += a => AvailabilityPicker.Current.Value = a;
|
||||
typeBind.ValueChanged += t => TypePicker.Current.Value = t;
|
||||
maxParticipantsBind.ValueChanged += m => MaxParticipantsField.Text = m?.ToString();
|
||||
|
||||
nameBind.BindTo(room.Name);
|
||||
availabilityBind.BindTo(room.Availability);
|
||||
typeBind.BindTo(room.Type);
|
||||
maxParticipantsBind.BindTo(room.MaxParticipants);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
typeLabel.Colour = colours.Yellow;
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
// reapply the rooms values if the overlay was completely closed
|
||||
if (content.Y == -1)
|
||||
{
|
||||
nameBind.TriggerChange();
|
||||
availabilityBind.TriggerChange();
|
||||
typeBind.TriggerChange();
|
||||
maxParticipantsBind.TriggerChange();
|
||||
}
|
||||
|
||||
content.MoveToY(0, transition_duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
content.MoveToY(-1, transition_duration, Easing.InSine);
|
||||
}
|
||||
|
||||
private void apply()
|
||||
{
|
||||
nameBind.Value = NameField.Text;
|
||||
availabilityBind.Value = AvailabilityPicker.Current.Value;
|
||||
typeBind.Value = TypePicker.Current.Value;
|
||||
|
||||
if (int.TryParse(MaxParticipantsField.Text, out int max))
|
||||
maxParticipantsBind.Value = max;
|
||||
else
|
||||
maxParticipantsBind.Value = null;
|
||||
|
||||
Hide();
|
||||
}
|
||||
|
||||
private class SettingsTextBox : OsuTextBox
|
||||
{
|
||||
protected override Color4 BackgroundUnfocused => Color4.Black;
|
||||
protected override Color4 BackgroundFocused => Color4.Black;
|
||||
}
|
||||
|
||||
private class SettingsNumberTextBox : SettingsTextBox
|
||||
{
|
||||
protected override bool CanAddCharacter(char character) => char.IsNumber(character);
|
||||
}
|
||||
|
||||
private class SettingsPasswordTextBox : OsuPasswordTextBox
|
||||
{
|
||||
protected override Color4 BackgroundUnfocused => Color4.Black;
|
||||
protected override Color4 BackgroundFocused => Color4.Black;
|
||||
}
|
||||
|
||||
private class SectionContainer : FillFlowContainer<Section>
|
||||
{
|
||||
public SectionContainer()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Width = 0.5f;
|
||||
Direction = FillDirection.Vertical;
|
||||
Spacing = new Vector2(field_padding);
|
||||
}
|
||||
}
|
||||
|
||||
private class Section : Container
|
||||
{
|
||||
private readonly Container content;
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
public Section(string title)
|
||||
{
|
||||
AutoSizeAxes = Axes.Y;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
InternalChild = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
TextSize = 12,
|
||||
Font = @"Exo2.0-Bold",
|
||||
Text = title.ToUpper(),
|
||||
},
|
||||
content = new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class ApplySettingsButton : TriangleButton
|
||||
{
|
||||
public ApplySettingsButton()
|
||||
{
|
||||
Text = "Apply";
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
BackgroundColour = colours.Yellow;
|
||||
Triangles.ColourLight = colours.YellowLight;
|
||||
Triangles.ColourDark = colours.YellowDark;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user