Make config nullable, removing testcase code

This commit is contained in:
smoogipoo 2019-03-05 14:40:27 +09:00
parent 78596dfe80
commit 0322bd8812
3 changed files with 6 additions and 27 deletions

View File

@ -16,14 +16,12 @@ using osuTK.Graphics;
using osu.Game.Rulesets.Mods;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Configuration;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
namespace osu.Game.Rulesets.Osu.Tests
@ -42,16 +40,6 @@ namespace osu.Game.Rulesets.Osu.Tests
typeof(DrawableOsuHitObject)
};
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
var configCache = dependencies.Get<RulesetConfigCache>();
dependencies.CacheAs((OsuRulesetConfigManager)configCache.GetConfigFor(new OsuRuleset()));
return dependencies;
}
private readonly Container content;
protected override Container<Drawable> Content => content;

View File

@ -3,13 +3,11 @@
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Configuration;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
using osu.Game.Rulesets.Osu.Objects;
@ -31,16 +29,6 @@ namespace osu.Game.Rulesets.Osu.Tests
typeof(PathControlPointPiece)
};
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
var configCache = dependencies.Get<RulesetConfigCache>();
dependencies.CacheAs((OsuRulesetConfigManager)configCache.GetConfigFor(new OsuRuleset()));
return dependencies;
}
private readonly DrawableSlider drawableObject;
public TestCaseSliderSelectionBlueprint()

View File

@ -33,6 +33,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private readonly IBindable<float> scaleBindable = new Bindable<float>();
private readonly IBindable<SliderPath> pathBindable = new Bindable<SliderPath>();
[Resolved(CanBeNull = true)]
private OsuRulesetConfigManager config { get; set; }
public DrawableSlider(Slider s)
: base(s)
{
@ -94,10 +97,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
}
[BackgroundDependencyLoader]
private void load(OsuRulesetConfigManager config)
private void load()
{
config.BindWith(OsuRulesetSetting.SnakingInSliders, Body.SnakingIn);
config.BindWith(OsuRulesetSetting.SnakingOutSliders, Body.SnakingOut);
config?.BindWith(OsuRulesetSetting.SnakingInSliders, Body.SnakingIn);
config?.BindWith(OsuRulesetSetting.SnakingOutSliders, Body.SnakingOut);
positionBindable.BindValueChanged(_ => Position = HitObject.StackedPosition);
scaleBindable.BindValueChanged(scale =>