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@ -49,8 +49,6 @@ namespace osu.Game.Rulesets.Osu.Tests
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{
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loadBeatmap();
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}
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private List<JudgementResult> judgementResults;
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private bool allJudgedFired;
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private const double time_before_slider = 250;
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private const double time_slider_start = 1500;
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@ -59,6 +57,9 @@ namespace osu.Game.Rulesets.Osu.Tests
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private const double time_during_slide_3 = 3500;
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private const double time_during_slide_4 = 4000;
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private List<JudgementResult> judgementResults;
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private bool allJudgedFired;
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/// <summary>
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/// Scenario:
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/// - Press a key before a slider starts
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