diff --git a/osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs b/osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs
index f047c03f4b..1a1fde1990 100644
--- a/osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs
@@ -14,7 +14,7 @@ public abstract class TaikoHitObject : HitObject
///
/// Default size of a drawable taiko hit object.
///
- public const float DEFAULT_SIZE = 0.45f;
+ public const float DEFAULT_SIZE = 0.475f;
public override Judgement CreateJudgement() => new TaikoJudgement();
diff --git a/osu.Game.Rulesets.Taiko/Objects/TaikoStrongableHitObject.cs b/osu.Game.Rulesets.Taiko/Objects/TaikoStrongableHitObject.cs
index 6c17573b50..43a099b900 100644
--- a/osu.Game.Rulesets.Taiko/Objects/TaikoStrongableHitObject.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/TaikoStrongableHitObject.cs
@@ -17,7 +17,7 @@ public abstract class TaikoStrongableHitObject : TaikoHitObject
///
/// Scale multiplier for a strong drawable taiko hit object.
///
- public const float STRONG_SCALE = 1.4f;
+ public const float STRONG_SCALE = 1.525f;
///
/// Default size of a strong drawable taiko hit object.