Fix incorrect thread usage of ruleset in tournament `DataLoadTest`

This commit is contained in:
Dean Herbert 2022-01-18 12:24:42 +09:00
parent b9ec860cf2
commit 014c840d80
1 changed files with 2 additions and 2 deletions

View File

@ -35,9 +35,9 @@ public void TestUnavailableRuleset()
public class TestTournament : TournamentGameBase
{
[BackgroundDependencyLoader]
private void load()
protected override void LoadComplete()
{
base.LoadComplete();
Ruleset.Value = new RulesetInfo(); // not available
}
}