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Merge pull request #12442 from smoogipoo/fix-match-subscreen-test
Attempt to fix match subscreen test failure
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commit
0030b2dde6
@ -13,6 +13,7 @@ using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Rooms;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Screens.OnlinePlay.Components;
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using osu.Game.Screens.OnlinePlay.Multiplayer;
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using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
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using osu.Game.Tests.Beatmaps;
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@ -128,6 +129,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("wait for ready button to be enabled", () => this.ChildrenOfType<MultiplayerReadyButton>().Single().ChildrenOfType<ReadyButton>().Single().Enabled.Value);
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AddStep("click ready button", () =>
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{
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InputManager.MoveMouseTo(this.ChildrenOfType<MultiplayerReadyButton>().Single());
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