2019-01-24 08:43:03 +00:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2018-04-13 09:19:50 +00:00
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2017-04-21 08:33:20 +00:00
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using System;
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2019-03-27 10:29:27 +00:00
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using osu.Framework.Graphics.Sprites;
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2022-08-10 19:54:48 +00:00
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using osu.Framework.Localisation;
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2017-08-05 07:22:10 +00:00
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using osu.Game.Beatmaps;
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2017-04-21 08:33:20 +00:00
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using osu.Game.Graphics;
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2018-04-13 09:19:50 +00:00
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2017-04-21 08:33:20 +00:00
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namespace osu.Game.Rulesets.Mods
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{
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2017-08-05 07:22:10 +00:00
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public abstract class ModHardRock : Mod, IApplicableToDifficulty
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2017-04-21 08:33:20 +00:00
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{
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public override string Name => "Hard Rock";
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2018-11-30 08:16:00 +00:00
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public override string Acronym => "HR";
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2021-12-10 05:15:00 +00:00
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public override IconUsage? Icon => OsuIcon.ModHardRock;
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2017-05-02 18:36:55 +00:00
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public override ModType Type => ModType.DifficultyIncrease;
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2022-08-10 19:54:48 +00:00
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public override LocalisableString Description => "Everything just got a bit harder...";
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2019-12-12 00:25:51 +00:00
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public override Type[] IncompatibleMods => new[] { typeof(ModEasy), typeof(ModDifficultyAdjust) };
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2018-04-13 09:19:50 +00:00
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2023-10-12 10:48:45 +00:00
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protected const float ADJUST_RATIO = 1.4f;
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2021-10-01 05:56:42 +00:00
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public void ReadFromDifficulty(IBeatmapDifficultyInfo difficulty)
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2020-06-09 15:09:29 +00:00
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{
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}
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2019-12-26 05:52:08 +00:00
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2020-12-29 14:22:56 +00:00
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public virtual void ApplyToDifficulty(BeatmapDifficulty difficulty)
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2017-08-05 07:22:10 +00:00
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{
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2023-10-12 10:48:45 +00:00
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difficulty.DrainRate = Math.Min(difficulty.DrainRate * ADJUST_RATIO, 10.0f);
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difficulty.OverallDifficulty = Math.Min(difficulty.OverallDifficulty * ADJUST_RATIO, 10.0f);
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2017-08-05 07:22:10 +00:00
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}
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2017-04-21 08:33:20 +00:00
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}
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2017-08-07 01:43:33 +00:00
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}
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