osu/osu.Game/Rulesets/Difficulty/PerformanceAttributes.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
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using Newtonsoft.Json;
namespace osu.Game.Rulesets.Difficulty
{
public class PerformanceAttributes
{
/// <summary>
/// Calculated score performance points.
/// </summary>
[JsonProperty("pp")]
public double Total { get; set; }
/// <summary>
/// Return a <see cref="PerformanceDisplayAttribute"/> for each attribute so that a performance breakdown can be displayed.
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/// Some attributes may be omitted if they are not meant for display.
/// </summary>
/// <returns></returns>
public virtual IEnumerable<PerformanceDisplayAttribute> GetAttributesForDisplay()
{
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yield return new PerformanceDisplayAttribute(nameof(Total), "Achieved PP", Total);
}
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}
}